Two games were drawn and four were won by the computer. In 1990 six games were played between the British champion Mike Sunley and a heuristics-based computer program. A player with 4 stones against 3 can only force a win if it is their go, and they can immediately make a mill.Īll of this assumes two players who are playing completely optimally, which is not usually the case. 1400 BC - Game boards including Alquerque, Nine Mens Morris, and a possible Kalah board etched on the roof of the Kurna temple. Although many of those positions should still end in draws, rather than wins for the player with more stones.Ī player is much more likely to be able to force a win when they have 7 or more stones left, than when they get down to 6. Twelve Men's Morris Alternate Names Jirig (Mongolia), Sam K’i ( Three Chess, China), Kon-tjil (Korea), Dig Dig (Malaysia), Shah and Shax (Somalia), Yakaimado (Madera City, California-Shoshonian. The data also reveals that a player with 3 stones left cannot force a win against an opponent with 6 or more stones left. The highest percentage of won positions is 83% when the player to move has 3 stones against 3. 'Graffiti boards' like these cause much confusion for those wishing to establish provenance because they are usually impossible to date. The game was played widely in England in AD1300 and visitors to the cathedrals of Norwich, Canterbury. Three and Nine Mens Morris boards have been found cut into the temple at Kurna, Egypt (1440 BC) causing many media articles to blithely claim that the game goes back to the ancient Egyptians. It is known by a number of different names in England - Nine Mens Morris, Morelles, Merrills, Merels, Mill or just plain Morris. In figure 11 of that paper, he gives a graph of the percentage of won positions for the player to move, against the number of stones each has on the board. Nine Mens Morris is an ancient game so old in fact that it contends for the oldest game in the world prize. Hence its popularity since ancient days: It. It was played by the shepherds with stones in holes cut in the turf. And the simplest way to explain it is to imagine playing tic-tac-toe with triple the options. The nine-mens morris is filled up with mud And the quaint mazes in the wanton. In a 1996 paper called Solving Nine Men's Morris, Ralph Gasser describes how he used search techniques to determine that, given best play, the game of nine men's morris should end in a draw. The game is best known as Merrills, or Nine Men's Morris.
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